Thought an update to the Far Away Land (FAL) was in order, so here goes…
The Gods of Far Away Land (GFAL) is a mini-game to be included with the overall FALRPG. In GFAL the player stake on roles of gods who are intent on creating a world, its landscape, inhabitants and eventually influencing those creations through actions and inactions. The game is largely narrative based with a very simple mechanic for conflict resolution. It starts off with the players creating a map by rolling dice and drawing terrain features. Over time, as more players roll, those terrain features are shaped and evolve, mountains may become islands, forests may be burned away, plains may become deserts, etc.. Later on the gods create races and influence these races to build armies and heroes and religions in order to gain power.
GFAL has no clear winners and losers. It's designed to be competitive but at the same time the players creating a history and a map and a setting for their own world.
GFAL has its own expansion which is called The Historian of Far Away Land (HFAL). In HFAL, players take on the roles of historians who are putting together historical documents of what has taken place in the past - forces and events that have shaped the world. It is similar in its narrative structure to GFAL but with some added mechanics and story telling events. The purpose of HFAL is to allow players to interact with one another as they go about detailing the world they have created in GFAL.
Basically, in GFAL, the players (gods) are creating large scale events such as wars and disasters and famous battles. In HFAL, the players (historians) are taking those things that were created in GFAL and exploring them, building stories and histories from those large events on a smaller and more intimate level.
Each of these games (GFAL and HFAL) are independent of the overall Far Away Land RPG but can be used right along with it to create settings, campaigns, historical events, and flesh out the world in which the characters of Far Away Land exist.
Both of these mini-games will be part of the Far Away Land RPG (basically just their own chapters). They can be played as stand alone games or players can start from the beginning, building a world, detailing that world, then creating characters and interacting in that world at a micro level.
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