So, a lot of other things have been in the works where Far Away land is concerned - but a lot has been going outside that realm as well - hence my delay of nearly three weeks in posting an update...
Here is where I am...
I decided to add yet another facet to FAL - that of powers. Powers are an additional aspect to PC/NPC creation and allow for the defining of traits which don't fit into the Skills and Magic categories. Essentially, Powers in FAL allow GMs and players a ready made list of abilities such as Power Absorption, Telekinesis, Breathing Fire, etc. with which they can further define specific races, characters, adversaries, etc. The basic list is finished and most of the powers listed have only a single sentence explaining what the ability does. The idea behind this was to leave the descriptions somewhat open to interpretation allowing players and GMs to put their own spin on what the power can actually do and how well it does it.
Along with the powers included in FAL is a set of rules for expanding and ramping up the levels of the powers listed. Advice and rules are also presented for players and GMs to easily create their own powers.
While monsters and character already had powers, they weren't labeled as such and functioned a bit differently. With this new system, Powers function the same way as spells with limited daily uses (although some, like Night Vision, are automatic). The rule governing Powers also allows for an easier creation of races and specific characters. For example, players can now make super type characters who have attained a specific power in some way - if they choose to do so.
Powers were something we had been considering for a long time. They are an added element that was previously within the game but not well defined or elegant. Now they have been simplified and listed to allow for the expansion in home brew rules by players who are interested in taking FAL a step in a different direction. Again, Powers are simply another option.
I am shooting for FAL to be completed sometime in 2013 - probably summer, with the Kickstarter project starting up in late winter or early spring of the same year. My goal is to have a preliminary FAL book printed and sent to reviewers in order to get some publicity and some good words and reviews I might use on the Kickstarter page. I also want the book to be ready to go in a near finished state so that those who donate have no questions as to whether the project will come to completion. Before the FAL Kickstarter ever becomes real, the project will be done. That will also allow for the Kickstarter project to generate some money in order to print a bunch of FAL books.
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